![]() ![]() It would be a lot easier to make users push a button, find a nearby device, confirm it by clicking, go to the other device and click to confirm, drag to indicate the arrangement of devices… that’s the old school way of doing it, and I think it’s great that Apple wants this feature to be less hands-on and more intuitive. It seems simple, but it takes an enormous effort to make something like that appear effortless. Many PreSonus interfaces and mixers, such as the Studio 1824c and StudioLive® Series III, leverage Universal Control for the creation of custom monitor mixes, as well as many other robust routing options. Of course, in the background, your devices are checking for proximity via wireless networking, and the direction you choose to “push” the pointer off the edge of the screen will reveal whether that nearby device is to the left or the right. As an all-in-one solution, Universal Control’s hardware-control options vary by product. Or scrolling is really short and with no momentum when controlling the macbook from the iPad- no matter the peripheral connected. You should be able to set one device next to another, and then push the pointer on your Mac over to the adjoining screen, where it will pop into view. What doesn’t work are gestures like 3 finger up/down/side. The feature, as announced, will essentially have no user interface. You really do only get one chance to make a first impression, and if a feature doesn’t work reliably, users will abandon it and never go back.Īpple has also raised the difficulty level with Universal Control in a way only Apple could. I still hear people complaining about new macOS and iOS features that shipped broken–even though they’ve since been fixed. Even input-device sharing, which lets you drive multiple Macs, or Macs and iPads, from a single keyboard and mouse, probably uses remote-access technology to convey keystrokes and trackpad gestures to other devices.īut putting all those features together? That’s tricky. There’s got to be more than a little AirDrop heritage in cross-device drag-and-drop. All the options that would be activated on both ipad and mac are activated, they are connected to the same Wi-Fi network, but it just doesnt work. Universal Clipboard is a major component. Universal Control is a system-level feature that is designed to work automatically when a Mac running macOS Monterey 12.3 or later is paired with another Mac also with macOS 12.3 or an iPad. ![]() In some ways, Universal Control is the culmination of several features that Apple has been rolling into macOS and iOS for some time. Universal Control lets the iPad remain and iPad, the Mac remain a Mac–but lets all of those devices be controlled by the same input devices and share clipboards and drag-and-drop as if they were the same device. It’s not screen sharing, like the Sidecar feature Apple introduced in macOS Catalina, that lets an iPad act like a second display for a Mac. He's been gaming since the Atari 2600 days and still struggles to comprehend the fact he can play console quality titles on his pocket computer.First, a recap: Universal Control is a feature that promises to let the users of multiple Macs, iPads, or both to weld them together into a more seamless experience. To join the betas, head to Apples Beta Software Program website, click Sign In, and follow the steps for joining both the macOS and iPadOS betas. Oliver also covers mobile gaming for iMore, with Apple Arcade a particular focus. As of January 2022, Universal Control is available for all Mac users with the beta versions of macOS Monterey 12.3 and iPadOS 15.4. Current expertise includes iOS, macOS, streaming services, and pretty much anything that has a battery or plugs into a wall. ![]() Since then he's seen the growth of the smartphone world, backed by iPhone, and new product categories come and go. Having grown up using PCs and spending far too much money on graphics card and flashy RAM, Oliver switched to the Mac with a G5 iMac and hasn't looked back. At iMore, Oliver is involved in daily news coverage and, not being short of opinions, has been known to 'explain' those thoughts in more detail, too. ![]() He has also been published in print for Macworld, including cover stories. Oliver Haslam has written about Apple and the wider technology business for more than a decade with bylines on How-To Geek, PC Mag, iDownloadBlog, and many more. ![]()
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